GameCall

Category: Script/Function call
Since engine version: 4.6.5.0 CP

Description

Calls szFunction in the scenario script. If the function is not defined in the scenario script, this call returns null and does not cause an error.

Syntax

any GameCall (string szFunction, any ...);

Parameters

szFunction:
Name of the scenario script function
...:
[optional] Up to nine parameters which are passed to the scenario script function

Example

GameCall("InitializePlayer", 0);
Causes the scenario script to re-execute initialization for the first player.
See also: Call, DefinitionCall, GameCallEx, ObjectCall
Günther, April 2002