AddVertex
Category: Objects/Vertices
Since engine version: 4.6.5.0 CP
Description
Adds a new vertex to an object.
Syntax
int AddVertex
(int iX, int iY, object pObj);
Parameters
- iX:
-
X coordinate, relative to the object center.
- iY:
-
Y coordinate, relative to the object center.
- pObj:
-
Object to receive the new vertex.
Remark
Notice: with any vertex updated caused by stretching or rotation of the object (e.g. building or growth) the vertices will
be reset to their original defined position unless a special vertex mode is selected.
Example
AddVertex(50,0, GetHiRank(0));
Makes the captain of the first player stick to the ground.
jwk, April 2002